Baseline - running 1080p feeds at 30 fps
No hardware acceleration - single display running 1080p feeds at 30 fps
- Hardware acceleration disabled
- Platform saturated quite quickly as the quantity of playback feeds increases
- Sustained frame drops above 6 feeds
Intel Quick Sync - single display running 1080p feeds at 30 fps
- Intel Quick Sync enabled
- CPU is heavily leveraged
- Sustained frame drops above 12 feeds
NVIDIA P2000 single display running 1080p feeds at 30 fps
- Leveraging the NVIDIA GPU, the platform reduces the reliance on the CPU, providing a much higher quantity of feeds on playback
- Sustained frame drops above 20 feeds
NVIDIA P600 with Quicksync single display running 1080p feeds at 30 fps
Combining the NVIDIA P600 adapter with Intel Quick Sync enabled 25 feeds before dropping frames.
NVIDIA Single Display running 1080p feeds at 20 fps
Decreasing the frame rate of the feeds to 20 increases the quantity of playback feeds to 36 before dropping frames.
NVIDIA single display running 720p feeds at 30 fps
Reducing the resolution to 720p increases the quantity of feeds to 36 before dropping frames.
Multiple displays, with multiple instances of Smart Client, running 1080p feeds at 30 fps
GPU utilization is increased with the quantity of feeds. The overall quantity of feeds is in line with the single display.
Display feeds | No. of displays | No. of feeds | CPU% | GPU% | FPS playback |
9+9 | 2 | 18 | 56 | 89 | 30 |
9+9+9 | 3 | 27 | 100 | 92 | <20 |
4+4+4 | 3 | 12 | 65 | 70 | 30 |
4+4+4+4 | 4 | 16 | 85 | 88 | 30 |